SmartsClub Summer Camp Programs

STEAM SUMMER CAMP

Kids Yoga: Every day we start with Yoga warm ups, kids appropriate poses with breathing exercises and end with Yoga games.

Bridge Curriculum: The student is assessed the first day of joining the camp to know their skill level. Each day we review one skill/concept and the kids are given worksheets to work on and are reviewed on the same day with the teacher. The subjects reviewed are marked on the schedule. There will be no makeup class for the missed day. However, the material would be given and can be completed at home. The worksheets completed during the week will be given on Friday to be taken home.

Drama Club:  This will engage kids in reading, comprehension of the text, acting, public speaking, creating and application of the theme of story through acting. Kids are divided into age appropiate groups to read a book and then enact it out. The teams come up with their own unique way to enact their parts and relay the message of the play. The kids perform

Puzzle Palooza, Bain quest : These activities are geared towards increasing visual spatial thinking and Non verbal skill and are great for Kinesthetic learning. Puzzles are age appropriate and skill based. Based on the type of the puzzle chosen for the week, the class will be either divided into groups for problem solving, or it will be solved independently and shared in the class.

Team Building: Great way to make friends and interact positively. Age appropriate games will be played. The teams will be given a problem and they would compete for the solution.

Science Tech Engineering project: We would be choosing one STEM-related Engineering Project in accordance to the skill level of the group and work towards completing by using recycled material e.g. Catapults, Judo bots, Rocket models. The models then be tried out to compete and see which group’s design is the best. The project will be showcased on Friday 4-5 PM

Mental Math: The only way to excel at mental math is to constantly practice it Kids will learn their math facts and work on math problems in their heads and sometimes on paper too.. We will use fun math activities that can help kids practice their mental math skills.

Young Chefs Club: Kids will make one delicious snack with no baking involved. We have trained staff who would be supervising the activities. It will include learning about international foods and dishes. This class promotes creativity, great interaction and fun at the same time with something simple as decorating their personal cookies. All supplies needed would be provided by SMARTS.

Arts and Crafts / Origami: Kids will work on one project each week which will be showcased on Friday between 4-5 PM

CAMP Explore

Robotics Camps

SMARTS Robotics Programs use Lego-based platforms for a beginner (WeDo) and advanced (Mindstorm/EV3) students. Kids learn engineering concepts like motors, pulleys, gears and apply those concepts to build working robots. The students also learn important project management and teamwork skills with core values that help them throughout their life.

EV3 Designs using sensors: Create new robot machines useful in real world and be creative while using EV3 Mindstorm. Kids design robotic arm, make an aircraft launcher a music box and flight simulator, coin sorter and more.  Learn the use of different light and motion sensors that can help design robots that deliver functions accurately. Age 7 and above

EV3 Team Challenge: Discover the ultimate challenge with LEGO®  MINDSTORMS that gives you the power to create and command your own robots. Kids build vehicles, machines and more! Kids learn teamwork to share responsibilities and delegate tasks making sure everyone gets a chance to try different tasks. Learn to create new machines with EV3 from an extinct dinosaur, an agile serpent to an electric guitar. Learning The EV3 robots are programmed using the visual program and control the bots. Age 7 and above

Lego WeDo Bots: Learn how simple concepts are used to put together complex machines.  Create a zoo with roaring lion, a hungry crocodile, clapping monkey and dancing birds. Kids also create a flying plane to an animated boat and racing car other projects Age 5 and above

Lego WeDo 2.0 Engineering:  Extension activities with more advanced engineering concepts to create Ferris wheel, Pulleys, spinning tops, airplanes and other complex machines. The machines are then programmed using Lego We Do software to animate them. Age 5 and above.

Frisco Chess Club Camps

Professional coaches cover all topics related to chess during these camps. The campers are placed into various subgroups based on their skill level after completing an assessment. The topics across various subgroups range from basics such as chessboard and Mate in One Move to advanced skills and strategies such as The Decoy, The Deflection and Endgames using different pieces. The camp is structured to allow players of all skill levels to be challenged to improve their game and have fun while doing it.

The camp tuition also includes a complimentary entry to USCF rated Sunday Tournaments (value $25) during the camp week.

Python for kids                      

In this class, your child will learn all-out python as a programming language and how the language can be used to implement hardware and software solutions to any project. Students are introduced to text-based coding as they complete engaging lessons, solve challenging puzzles, and build their own games. These courses are ideal for students who are comfortable with the basics of programming concepts.

IOT

In this class, your student will learn about creating an internet of things (IOT). The Internet of Things (IOT) connects devices like refrigerators to the internet and uses software to make them smarter improve our daily lives. We will use devices such as Arduino and Raspberry Pi’s in order to create a cloud that can trigger different machines.

Electronics and circuits

In this class, your student will learn about circuitry and how different electronic components interact with others. Concepts such as voltages, sensors, lights, resistors, and capacitors are all covered in this course. By the end of the course, your child will be able to create complex circuits that use software and hardware that complement each other.

CAD

This Computer Assisted Design class is oriented on the architectural design of mechanics, buildings, and circuitry. Your student will learn about 3D printing and how engineers prototype machine parts in order to build new devices. Your child will learn how to use a Computer Design software, how CnC mills and 3D printers work, and we will even 3d print your child’s design all in this course.

Coding Basics and SCRATCH programming

This course is designed for those new to software architecture or for students looking to further enhance their programming experience by creating more efficient programs. In this course, your child will learn programming basics that will solidify the foundation of computer languages so it will become easier for your student advance to higher level software design. We will teach techniques programmers in the real world use to create their programs easier to read, run without errors, and run in less time.

Science Camps:-

The science Camp was created in response to requests by parents to have a science camp. All Young Scientist activities meet or exceed the National Science Standards. Fun and excitement is fostered by great lessons and hands-on experiments in safe environments. We have a special science lab in our facility to hold experiments. Kids are encouraged to learn the scientific method.

Crazy Chemistry: Young scientists learn about the chemical properties of the elements and the periodic table. Each workshop includes fascinating concoction of fun experiments and learning. No prior experience requirement. Age 5years and above

Scientists Inc.: This camp gives budding scientists a chance to be different scientist every day eg. Paleontologist, genealogist, Pharmacists etc. Young scientists learn the tools and scientific processes utilized by different scientists with hands-on experiments and building models. No prior experience requirement. Age 5 years and above

Public speaking- speak to lead, Speakers for Life: It has even been suggested that the reason why so many adults have a fear of public speaking is that they never learned how to feel comfortable in front of a crowd as children.A child needs to overcome the fear of the stage and performing in front of a large crowd from the very beginning, it becomes an essential aspect of school extracurricular activities if you wish to see your child perform to the best of abilities at debates and other speaking competitions.
Speak to Lead- is focused on public speaking, debate and presentation skills to help children of any age gain more confidence in front of an audience, whether it be at home, at school, or in their future careers. This confidence will follow them in whatever they do in life and help them to become leaders….for life! The class includes Fun games to teach public speaking skills, building confidence exercises, speech writing, presentation planning and choice of right words. The camp ends with a speech contest among the contestants
Age: 6 years and up

Speaker for Life: The objective of this coursework is to teach communicating with ease on stage or in front of large audiencel. It also familiarizes the kids with strategies to overcome the fear of public speaking. It teaches them how to choose the right words, preparing and structuring a speech in a formal speech with Introduction, Body, and Conclusion. The camp ends with a speech contest among the contestants
Age: 6 years and up

Minecraft and Modding camp: In this course, students enjoy learning computer programming basics by modding their Minecraft game. Not only will they be learning how to improve their game, they will also be picking up valuable skills that will assist them throughout their schooling and careers. Students will study things such as writing code, creating layers, and the beginnings of graphic design. In essence, this camp transforms Minecraft from being a game into being a tool that allows children to create and learn. No prior experience requirement. Age 7 years and above

Makers’ Club: Kids will Learn to Operate 3D Printers and their growing use in technology and the Maker Movement. They will design and make projects and learn to code to make projects using 3D printer

This is a unique camp to discover inspiring ways to imagine, design, invent, tinker and make through hands-on projects, interactive challenges and collaborative creations. This week-long camp fosters creativity, builds confidence, and sparks interest in science, technology, engineering, math and the arts. Every youth can be a maker – so let’s start making! No prior experience requirement. Age 6 years and above